NEWS | Newly formed studio – Cloud Chamber to develop next entry of Bioshock franchise
BANDAR SERI BEGAWAN - 2K has announced Cloud Chamber, a game development studio under the Company’s publishing label, has started work on the next iteration of BioShock franchise, which will be in development for the next several years.
“As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential,” said David Ismailer, President of 2K.
“BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation*. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.”
Studio to establish team across two locations: Novato, Calif. and Montréal, Québec.
Kelley Gilmore, a 22-year industry veteran will serve as Cloud Chamber’s Global Studio Head in Novato and be the first woman in 2K history to launch and lead a development studio.
She had provided two decades of service to another of 2K’s wholly owned studios, Firaxis Games, on franchises such as Sid Meier’s Civilization and XCOM.
“We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium,” said Kelley Gilmore, Global Studio Head, Cloud Chamber.
“Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.”
Ken Schachter has been appointed as Cloud Chamber’s Studio Manager in Montréal as he will be taking the role of ambassador for both the studio and 2K in establishing a significant Company presence in Montréal.
Prior to joining 2K, Schachter served as General Manager for Zynga in Toronto, as well as founded independent game developer and publisher Trapdoor.
Cloud Chamber will join the Company’s family of wholly owned development teams, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games and 2K Silicon Valley.
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